History:
I have to pools – 1 pool simply for submitting/injecting jobs into a
second pool using flocking. I chose this method as a means of removing
the users using several submit stations in the first pool from
interacting/seeing/knowing anything running in the second pool (trying
to build a black box) – policy forbids anything executing in the first
pool. Anyway, it sometimes takes up to 5 minutes before the jobs
submitted realize from taking to the master in the first pool it
cannot run in that world and needs to flock. Using version 7.3.1 are
there and variables that could be tweaking in either the first pool or
second which might decrease the lag? I would love something in the
first pool which basically does a FLOCK_ONLY setting :D
Many thanks in advance,
Ian
ian@xxxxxxxxx
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