History: I have to pools – 1 pool simply for submitting/injecting
jobs into a second pool using flocking. I chose this method as a means of
removing the users using several submit stations in the first pool from
interacting/seeing/knowing anything running in the second pool (trying to build
a black box) – policy forbids anything executing in the first pool.
Anyway, it sometimes takes up to 5 minutes before the jobs submitted realize
from taking to the master in the first pool it cannot run in that world and needs
to flock. Using version 7.3.1 are there and variables that could be
tweaking in either the first pool or second which might decrease the lag?
I would love something in the first pool which basically does a FLOCK_ONLY
setting :D Many thanks in advance, Ian ian@xxxxxxxxx |