Hi Todd.
We use in glideinWMS... with the defaults being
NEGOTIATOR_MAX_TIME_PER_SUBMITTER=60
NEGOTIATOR_MAX_TIME_PER_PIESPIN=20
The idea is/was to limit the damage a single overloaded schedd can do,
without excessively penalizing a submitter.
Ideally, I would like to keep this knob around for a while, to simplify upgrades...
but if it is really a major thorn in the code, I guess we could live without it.
Cheers,
Igor
On 03/20/2014 01:56 PM, Todd Tannenbaum wrote:
I would like to get rid of the HTCondor knob
NEGOTIATOR_MAX_TIME_PER_PIESPIN
I think perhaps the only reason this knob exists is because (at least at one point) the per submitter limit is/was only enforced on pie spin boundaries.
If I were to fix the per user enforcement properly, do either of you have a problem if NEGOTIATOR_MAX_TIME_PER_PIESPIN went away?
We would then be left with per user limit and a total negotiation cycle (across all spins) limit. If I have time, I'd like to add a per schedd limit.
Any issues/concerns with the above?
thanks
Todd
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