Date: | Mon, 28 Jan 2013 13:27:26 -0600 (CST) |
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From: | Todd L Miller <tlmiller@xxxxxxxxxxx> |
Subject: | Re: [HTCondor-devel] Remote IO in vanilla universe |
I've always wanted to turn the std universe libraries into a straight C-based implementation that turned remote I/O into a Chirp call over a pipe to a process on the local machine, which would be responsible for actually carrying out the I/O. That way, all of the Condor I/O code wouldn't have to be loaded into the address space of the user job, nor would there be any nastiness with C++ exceptions and runtime libraries, which would make the build way simpler too. Is Chirp (and the chirp library) stateless? My impression was that one of the reasons we kept the I/O code in-process was that we then didn't have to worry about checkpointing its state separately. - Todd |
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