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Re: [condor-users] distributed rendering: 3DSMax
- Date: Thu, 27 May 2004 15:16:33 -0700 (PDT)
- From: filipdef@xxxxxxxxxxxxxxxxx
- Subject: Re: [condor-users] distributed rendering: 3DSMax
Hi Kaylea,
I've done this in the past with the SFRender plugin for
3dsmax 5; it should be pretty trivial to do now with
3dsmax 6 since it has full command line render
capabilities..
Let me know if you need more details,
- Filip
>
> Hello all --
>
> I hope this isn't too far off-topic, unfortunately I don't know a better
> place to ask.
>
> Is anyone using condor for distributed rendering of 3DStudio Max jobs and
> NOT
> using a high-priced per-cpu commercial rendering package? We'd like to
> farm
> out render jobs from 3DStudio Max, but the idea of paying thousands per
> cpu
> is in total conflict with the approach we're taking to our initial condor
> deployment -- i.e. re-using old lab hardware and non-dedicated machines.
> Any
> glimmers of hope out there?
>
> Thanks!
> -Kaylea
> ------------------
> Kaylea Hascall | (773) 834-4117 or khascall@xxxxxxxxxxxx
> TASC: Technology, Architecture, & Service Coordination
> Assistant Director: Academic Technologies, Learning Environments Group
> NSIT, University of Chicago
> Condor Support Information:
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