Hi all, in a cycle scavenging scenario for Win 7 lab machines (Condor 7.6.6), we've hit the problem that the nodes were running a worker per HT CPU core, and not per physical CPU core. Therefore, when people logged in, the machine may be a bit too sluggish. We've had complaints ... :-/ With joy I have found out that the COUNT_HYPERTHREAD_CPUS=False directive in the configuration would help. However, things have unfortunately not changed. I've tried to drill down the problem by following the instructions as given in the thread this message belongs to [1]. Too bad, the only info I got from this was >condor_config_val -debug NUM_CPUS 04/11/12 14:27:04 Locale: English_United States.1252 Not defined: NUM_CPUS Then trying to drill deeper, I stumbled across this ticket in the bug tracker [2]. Is it possible, that the HT CPU handling is still not implemented for Wintendo? If so, what are the suggestions to solve this problem, which might *not* involve having to manually set the number of CPUs for each and every machine (we've got quite a heterogeneous environment, and Condor is rolled out using an automated deployment. Any suggestions are welcome! Thanks in advance, Guy [1] https://lists.cs.wisc.edu/archive/condor-users/2011-November/msg00074.shtml [2] https://condor-wiki.cs.wisc.edu/index.cgi/tktview?tn=1721,14 -- Guy K. Kloss School of Computing + Mathematical Sciences Auckland University of Technology Private Bag 92006, Auckland 1142 phone: +64 9 921 9999 ext. 5032 eMail: Guy.Kloss@xxxxxxxxx
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