The size of a message is encoded via the MessageSizeType field. Control
messages default to 8 bytes and data messages default to 72 bytes
If you enable FINITE_BUFFERING, you may need to specify link weights to
prevent routing deadlock.
--mike
Guoqiang Yang wrote:
Hi everyone,
I think infinite size of buffer is quite impractical, so I'd like to
use finite buffer. And I think the member function of class
MessageBuffer "enqueue" needs to be modified. Since different message
types have different size.
What do you think about that? Anyone knows details about this topic?
Many thanks,
Guoqiang Yang
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